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NPC Generator

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Advanced [show]


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His brown hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Guard, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and obtaining odd cultural halfling artifacts is his passion

Ideals: Pacifist. Flaws: Disease, Depressed. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Pikar Tealeaf, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 40000 cp.


Social Check DCs


Suhnae Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and carries scythes. His silver hair is long and unkept. He wears an eyepatch.

Personality: He has always had a great fascination with Elven culture. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Suhnae Mellerelel, Male Elf Ranger 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran, Celestial
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp.


Social Check DCs


Ahrim Chant, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Doctor. His white hair is still thick. He has black eyes and a brown hat with a blue feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has worked as a Doctor like his mother before him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Job, Immigrant, Nature. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahrim Chant, Male Tiefling Druid 12
Medium (5'1") Tiefling, Lawful Evil (CR 12)
Armor Class 9
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)19 (+4)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. Cloth of gold vestments (90 gp). Gold music box (1000 gp). Solid gold idol (500 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Thervan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Thervan Floshem, Male Half-Elf Wizard 13
Medium (5'0") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 69 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)18 (+4)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Jasper (70 gp). Tiger eye turquoise (8 gp). Moonstone (70 gp). Black star sapphire (600 gp). Onyx (70 gp). Fiery yellow corundum (600 gp). Freshwater pearl (8 gp). Brown-green garnet (40 gp). Sard (70 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a illithids raid, leaving Beloril alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Military, Enemies. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Beloril Trueanvil, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs

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