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Advanced [show]


Fenriz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His blue hair, when down, is lengthy. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Fenriz Justice, Male Tiefling Commoner 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1200 gp. Chrysoprase (60 gp). Black pearl (900 gp). Aquamarine (900 gp). Black pearl (900 gp). Rock crystal (60 gp).


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He carries a battered flail and tarnished mace as well. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Anverth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he's looking for his big break

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anverth Horcusporcus, Male Gnome Warrior 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Sammal Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey deerstalker hat and grey clothes. His hair is brown and curly. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Bonds: Job, Attractive, Nature, Rich, Religious. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sammal Entropy, Male Tiefling Monk 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He carries a battered crossbow and tarnished monstrous two handed axe as well. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Odo Rutland, Male Human Wizard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Athletic, Justice. Bonds: Adventurer, Criminal record. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Cory Wedgwood, Male Human Cleric 10
Medium (5'8") Human, Neutral Evil (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2000 gp.


Social Check DCs

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