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Advanced [show]


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a red scarf. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Family, Rich. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seven Running, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He wears his yellow fur up. His hazel eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Bonds: Job, Adventurer. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Rogue 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he has a crush on the local jeweler

Ideals: Pacifist, Justice. Bonds: Nature, Adventurer, Has a crush. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Arnold Beitz, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Morkral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Sellsword uniform. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He uses divination through singing.

History: Gifted from a young age, Morkral studied abroad. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Sellsword.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Morkral Rakankrak, Male Dwarf Druid 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 200 pp. Fire opal pendant on a fine gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Silver comb with moonstones (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Srorthen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his bronze crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with singing.

History: He comes from a rich eastern family. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Srorthen Xephyrbahnor, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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