Damien Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and dresses in blue turtlenecks beneath a pastel coat with black slacks. With bright auburn hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Damien and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and revenge
Ideals: Gifted, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp. Fiery yellow corundum (600 gp). Moss agate (7 gp). 2 Tanglefoot bags. 1 Alchemist’s fire. 6 Acid flasks.
Hûra Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting red shirt and pants. He carries a battered shortbow and tarnished shield as well. His golden hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: Gifted from a young age, Hûra studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He became a Crown-heir soon after.
Motivation: Sabotage a competitor; and to be a merchant again
Ideals: Fighting, Pacifist, Gifted. Flaws: Emotional. Bonds: Job. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 120 pp. 1 Minor magic item.
Gerbo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: Gerbo wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerbo took refuge in the old dungeon and found the beat up halberd and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 180 pp. Fiery yellow corundum (600 gp). Star ruby (600 gp). Smoky quartz (70 gp). Red-brown spinel (130 gp). Black pearl (500 gp). Star ruby (600 gp).
Damakos Death, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Gnome, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp.
Boddynock Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by teas. His silver hair is knotted and matted. His eyes are amber and beady.
Personality: Boddynock is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: Boddynock was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and to clean up the streets
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family, Guardian. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
