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NPC Generator

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Advanced [show]


Arannis Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Attractive, Job. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Arannis Drover, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a brown scarf. He keeps his black crest in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Persistence. Flaws: Ugly, Terse, Disease. Bonds: Poor. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Trynnicus Skaarzborroosh, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy black suit, and his gloved hand is found clutching a flail. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Gomory Westbrook, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Mogg Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. This amber eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He got into the Bricklayer business at a young age. He moved out east to avoid the crime he committed. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mogg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job, Rich. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Mogg Astley, Male Half-Orc Rogue 1
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries bastard swords. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: The child of a Shoemaker, who enjoyed hunting, Beloril was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Professionalism, Gifted. Bonds: Nature. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Beloril Rakankrak, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp. White pearl (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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