Aramil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries a battered crossbow and tarnished club as well. His deerstalker hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Dustin Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears skinny pants and wears a brown and blue robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and to reunite with his old friends
Flaws: Disease. Bonds: Slave, Adventurer, Rich, Family. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 900 gp. Red spinel (100 gp). Lapis lazuli (11 gp). Brown-green garnet (100 gp). Sardonyx (50 gp). Alexandrite (500 gp). Azurite (11 gp). Sard (50 gp). Banded agate (11 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his flail. He is tall, broad shouldered and powerfully built. His hair is red, silky, and of moderate length. His eyes are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Now he works as a music tutor during his time off.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Opinionated. Bonds: Attractive, Has a crush, Poor. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Conrad Hallewell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Tourmaline (120 gp). Sard (80 gp). Golden pearl (120 gp). Blue quartz (16 gp).
Gubrash Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a grey cloak and cross-gartered black stockings. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Gubrash studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Retire the richest man in the north; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnome
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!