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NPC Generator

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Advanced [show]


Delg Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean yellow cloak covering his clean studded leather. He has a long blonde beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Mercenary profession.

History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. After a long history of fighting, Delg and his spouse have recently divorced.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Delg Glanhig, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a red suit. His black fur is kept up in a ponytail inside a top hat. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Beast was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beast decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Beast Wind, Male Tabaxi Warrior 6
Medium (5'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Clerebold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has never given up on his singing dream.

Motivation: Money/treasure; and human compassion

Ideals: Artistic. Flaws: Depressed, Racist. Bonds: Rich, Enemies, Immigrant. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Clerebold Blankley, Male Human Fighter 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Pink pearl (120 gp). Brown-green garnet (120 gp). Moonstone (50 gp). Deep blue spinel (1100 gp). Red garnet (120 gp). Aquamarine (1100 gp). Jet (120 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Tourmaline (120 gp).


Social Check DCs


Eiravel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He prefers to wear brown pants and tee shirts. He has wavy chestnut hair. His violet unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Eiravel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Eiravel's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Disease, Antagonistic. Bonds: Mentor, Rich. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Eiravel Mellerelel, Male Elf Sorcerer 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp.


Social Check DCs


Mehen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and yellow pants. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop crest cut. His skin is flawless and his gold eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Mehen Argenthrixus, Male Dragonborn Ranger 8
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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