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NPC Generator

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Advanced [show]


Ugol Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey armored body suit, with a simple blue line shooting up and back down. His hair is silver and curly. His eyes are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Military. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Ugol Churchill, Male Half-Orc Commoner 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Nicholas Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear tan clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast plains. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Enemies, Nature, Job, Religious. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Serge, Male Half-Elf Rogue 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His black hair is cut short. He has a dull look in his brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: He was born on a small isolated farm. Dondon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dondon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He is a bit of a kleptomaniac; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Poor, Adventurer, Nature, Criminal record. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Dondon Wildheart, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Pink pearl (50 gp). Fire opal (1100 gp). Aquamarine (300 gp). Rhodochrosite (10 gp).


Social Check DCs


Therai Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of his god around his neck, and a spear on his belt. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Therai hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Therai Cryptic, Male Tiefling Commoner 4
Medium (6'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing a tight violet one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Senteq grew up listening to his mother's many stories. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Senteq Miggledy, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 32000 sp. Golden pearl (80 gp).


Social Check DCs

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