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Advanced [show]


Beloril Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his broad tan hat.

Personality: This man loves writing and to teach people writing more than just about anything. He has a minor phobia of water and hates getting wet.

History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Beloril Burrowfound, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Abad Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 4 years old his parents immigrated from the west. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Abad Loyalty, Male Tiefling Aristocrat 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Pink pearl (80 gp). Deep green spinel (80 gp). Golden pearl (80 gp). 3 Alchemist’s fire.


Social Check DCs


Enialis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He wears a colorful flower in his golden hair. His violet unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Enialis Floshem, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has styled his black fur well, parting it to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To be a Gardener again; and wants to open a new tavern

Ideals: Persistence. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Trail Of Storm, Male Tabaxi Barbarian 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Warryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He has a moderate pudge and is not very fit. His auburn hair has been sun bleached extensively. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Warryn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job, In love. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Warryn Humplebumple, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 50 pp. Brown-green garnet (110 gp). Peridot (20 gp). Amethyst (110 gp). Chrysoprase (20 gp).


Social Check DCs

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