Elaim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear blue pants and tee shirts. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Elaim was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and he has passion for adventuring and risk
Flaws: Ugly, Sensitive, Hedonist. Bonds: Poor, Military. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 113 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 100 pp. Hematite (12 gp). Moonstone (60 gp). Alexandrite (1100 gp). Zircon (60 gp). Golden pearl (140 gp). Blue sapphire (1100 gp). Eye agate (12 gp). Star rose quartz (60 gp). Blue star sapphire (1100 gp).
Thomas Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a blue coat with violet slacks. He has a slight overbite and is overall scrawny. His tied-back hair is golden. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Racist. Bonds: Military, Job, Family. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Norman Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a tan scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Scribe business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Scribe like his mother before him.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business
Ideals: Gifted, Philantrophist. Bonds: Attractive, Job. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 80 pp. 1 Minor magic item.
Kerkad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He wears his blue crest down. His thin eyebrows rest above his beady gold eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Kerkad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Kerkad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bather does. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is drawn into a tight pony tail with a butterfly scrunchie. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: He got into the Bather business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Job, Adventurer. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
