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Advanced [show]


Dalgal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Dalgal Bofdann, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)17 (+3) 11 (+0)7 (-2)
Skills Nature +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 pp. 4 Thunderstones.


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He keeps his black hair in a pixie cut. His eyes are gray.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Gilbert Tindall, Male Human Fighter 6
Medium (5'1") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Perception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Rhodochrosite (4 gp). Peridot (70 gp).


Social Check DCs


Veit Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears skinny pants and wears a blue and grey robe with the hood down. He has a hunchback. He has wavy auburn hair. He has gleaming, smiling hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a dire rats raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Veit was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Religious, Enemies. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Veit Ironfist, Male Dwarf Druid 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 17 (+3)8 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. Rich purple corundum (400 gp). Violet garnet (700 gp). Carnelian (80 gp).


Social Check DCs


Nadarr Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. His scarlet crest is singed and shortened. His eyes are likewise red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nadarr hails from a village terrorized by goblins. Nadarr was born on a far southern plains where he grew up under the tutelage of his father, an expert Server. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Cynical. Bonds: Enemies, Immigrant, Adventurer. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Nadarr Norixius, Male Dragonborn Aristocrat 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Ûgakûga Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky violet painted plate armor. He wears his white hair down. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Persistence, Justice. Bonds: Criminal record, Rich. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Ûgakûga Myerscough, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp. Fiery yellow corundum (1000 gp). Peridot (70 gp). White pearl (50 gp).


Social Check DCs

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