Elaim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright grey suits and hats. His silver hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: Born in the west to a Barkeep, Elaim learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Flaws: Mundane, Selfish, PTSD. Bonds: Job, Religious. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 6000 cp. 2 Tanglefoot bags.
Harvest Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His black fur is knotted and matted. He is baby faced.
Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Harvest was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Cockaby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Ruler does. His silver hair is knotted and matted. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 75 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Malachite (7 gp).
Lone Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His gray fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 4000 gp. Moss agate (15 gp). Star ruby (500 gp). Freshwater pearl (15 gp). Red spinel (80 gp). Jet (80 gp). Rich purple corundum (500 gp). Sard (30 gp). Star ruby (500 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp). Chrysoberyl (80 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Black pearl (1100 gp). Star ruby (500 gp). Sard (30 gp). Blue quartz (15 gp). Freshwater pearl (15 gp).
Rolf Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and white robe with the hood down. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Optimist. Flaws: Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. Brass mug with jade inlays (300 gp).
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