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NPC Generator

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Thamior Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His auburn hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Beggar for hire.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Enemies, Rich, Job. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Thamior Arnuanna, Male Elf Bard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp.


Social Check DCs


Azgrom Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. His brown eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azgrom is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Azgrom studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and retire the richest man in the south

Ideals: Athletic, Justice, Gifted, Entrepeneur. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Azgrom Law, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ulblyn Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears a simple white robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Mundane. Bonds: Attractive, Military, Slave. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Ulblyn Elderberry, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 400 gp.


Social Check DCs


Qualen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in white turtlenecks beneath a black coat with grey slacks. He has styled his chestnut hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Qualen was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Persistence, Entrepeneur, Fighting. Bonds: Job, Family. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Qualen Fiddlefen, Male Gnome Bard 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Theobald Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theobald was born in the north. At a young age he loved to build and create. In his 16th year, his parents were killed by a illithids raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Disciplined, Persistence. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Theobald Hungate, Male Half-Elf Druid 7
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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