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NPC Generator

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Advanced [show]


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He sports a long chestnut beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +6, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 4000 gp. Coral (120 gp). Black pearl (1200 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His silver crest is drawn into a tight pony tail with a rose scrunchie. His red unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Medrash was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Medrash has worked very hard to control his curse. During his travels, Medrash and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Medrash discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Medrash fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Medrash Gygazzylyshrift, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (4000 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gray fur is lengthy. He has hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: Trail was born with his mother's beautiful face. Cursed with unlife at a very young age, Trail has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Flaws: Shy, Disease. Bonds: Adventurer, Criminal record, Attractive. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Trail Plume, Male Tabaxi Expert 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +6

Possessions: 1600 gp.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with grey pants. His hair is silver and curly. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Namfoodle was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Assassin for hire.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Ignan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Banded agate (10 gp). Star ruby (1100 gp). Black pearl (400 gp).


Social Check DCs


Oloric Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a tan low-cut shirt, and a deerstalker hat upon his head. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Oloric Silverstone, Male Dwarf Wizard 8
Medium (4'5") Dwarf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 47 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1600 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs

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