Nirgel Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He has no hair. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a forest tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is physically well-built. His white hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across
History: He was born in a small desert village. Like his father and his brother before him, after school he went straight into learning to become a Priest. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Bonds: Job, Criminal record, Nature, Adventurer, Has a crush. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Trey Whitby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a fancy brown suit, and his gloved hand is found clutching a flail. His red hair is cut jaggedly and amateurishly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he has a crush on the local spice merchant
Flaws: Shy. Bonds: Attractive, Job, Poor, Has a crush. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown cloak and cross-gartered green stockings. He is an epitome of beauty. His hair is black and curly. He has gleaming, smiling green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Flaws: Emotional, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Rock crystal (70 gp). Banded agate (5 gp). Chrysoprase (70 gp). Peridot (70 gp).
Simon Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a red handlebar mustache and slicked back red hair. He has brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Simon was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur, Passionate, Opinionated, Artistic. Bonds: Family. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp.
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