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NPC Generator

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Advanced [show]


Nuraval Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of clubs on his belt, each one with a opal on the hilt. His silver hair is lengthy. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Glassblower, Nuraval learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Professionalism. Bonds: Has a crush, Job, Religious. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Nuraval Daraln, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gray fur is long and unkept. His eyes are amber.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Windy Shore, Male Tabaxi Fighter 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Sun Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a blue and black handkerchief worn on his left side. His white fur is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Sun Moon, Male Tabaxi Fighter 13
Medium (5'7") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 94 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 200 pp. Jasper (50 gp). Sard (50 gp). Bloodstone (50 gp). Chrysoberyl (70 gp). Red-brown spinel (70 gp). Tiger eye turquoise (8 gp). Chalcedony (50 gp).


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black coat over a red low-cut shirt, and a feathered hat upon his head and is in decent physical shape. With bright blonde hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: He got into the Miller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Server again.

Flaws: Ugly, Fearful. Bonds: Has a crush, Job, Mentor. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Hadlee, Male Human Warrior 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Olunt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an entirely brown suit with grey socks and a vest with buckled shoes. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Disciplined, Gifted. Bonds: Family, Slave, In love. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Olunt Fireforge, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 86 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Chrysoprase (80 gp). Bloodstone (80 gp). White pearl (90 gp). Deep green spinel (90 gp). Sardonyx (80 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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