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NPC Generator

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Advanced [show]


Quarethon Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a black tunic with pastel highlights, and long black pants that bunch up around his shoes. He has wavy green crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. Days after completing his studies, news broke out that his hometown was attacked by brigands. Quarethon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He has a crush on the local Carter; and he is compelled to act according to his religious beliefs

Flaws: Insane, Lazy. Bonds: Job, Religious, Enemies, Has a crush. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Quarethon Dhyrktelonis, Male Dragonborn Rogue 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Deception +7, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a yellow and white handkerchief worn on his right side. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: Nordak is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Nordak was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Flaws: Depressed, Fearful. Bonds: Job, Rich. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nordak Frostbeard, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Euron Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long blue hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver father left him crippled. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Logical. Flaws: Depressed, Disease, Insomniac. Bonds: Poor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Euron Swift, Male Tiefling Expert 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 8000 sp. Black star sapphire (800 gp). Rock crystal (60 gp). Amethyst (110 gp). Chalcedony (60 gp).


Social Check DCs


Two Llamas Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. His white fur is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Two Llamas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Of Claws, Male Tabaxi Rogue 11
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (500 gp). Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Tarhun Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brass crest is singed and shortened. His gold eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Tarhun and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Tarhun Jerynomonis, Male Dragonborn Barbarian 18
Medium (6'5") Dragonborn, Neutral Good (CR 18)
Armor Class 11
Hit Points 164 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Auran
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +7

Possessions: 13000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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