Bertram Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and likes to wear white tank tops with grey pants. His black hair and beard is wavy and long. He has brown eyes and a white hat with a grey feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the west, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He hasn't been sleeping well lately.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to reunite with his absent mother
Ideals: Logical. Flaws: Insomniac, Selfish. Bonds: Attractive, Adventurer, Family. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lamlis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has red hair. He has gleaming, smiling blue eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lamlis took refuge in the large cave and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Rich, Enemies. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Alberich Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is singed and shortened. He has several tiny amber earrings on each ear.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a necromancer, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Banded agate (7 gp). 1 Masterwork Common Melee.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries maces. His chestnut hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: He got into the Carpenter business at a young age. He worked as a nervous Carpenter and found it very stressful. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Iolite (80 gp). Brown-green garnet (150 gp).
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