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Advanced [show]


Delg Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His hair is white and curly. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the south. The war was a terrible time for him, and Delg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Delg Rubyeye, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 16 (+3)6 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Ignan, Undercommon, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with Stetson hat. His golden hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Uraim Gorunn, Male Dwarf Wizard 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 900 gp. Citrine (50 gp). Coral (100 gp).


Social Check DCs


Bernard Wesley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. He has no hair. His fierce green eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. Bernard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east. A gifted student he started as a Bookbinder, but he got bored and became a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Wesley, Male Human Bard 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. Onyx (40 gp).


Social Check DCs


Dûgz Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his blue robe and has his axe always slung over his shoulder. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Dûgz lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and doesn't want to be a assassin and was forced into it by his family

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Criminal record, Has a crush. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Dûgz Dumph, Male Half-Orc Monk 13
Medium (5'1") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Giant, Infernal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 900 pp. Old masterpiece painting (1600 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Disease. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Gilthur Torevir, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills Athletics +2, Deception +0
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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