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Advanced [show]


Mindartis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a tan costume with the symbols of luck on his torso. His clothes are grease stained in places. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Fighting. Flaws: Forgetful. Bonds: Poor, Immigrant, Family. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Mindartis Qualanthri, Male Elf Warlock 4
Medium (5'3") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 10 (+0)13 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 9000 sp.


Social Check DCs


Right-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. He has no fur. His eyes are blue and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Right-Handed was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Right-Handed In Shadow, Male Tabaxi Rogue 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Nicholas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length white hair. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Fortune-teller, but he got bored and became a Crown-heir. He moves from town to town, unable to find a place to settle.

Motivation: To be a Fortune-teller again.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Nicholas Hornsby, Male Human Warrior 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Auran, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 700 sp.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a whip. His black hair is still thick. His eyes are likewise gray. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Gifted, Philantrophist. Bonds: Attractive, Criminal record. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrik Rakankrak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Silver holy symbol.


Social Check DCs


Harbek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Harbek Torevir, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. White pearl (70 gp). Lapis lazuli (10 gp). Violet garnet (1100 gp). Lapis lazuli (10 gp). Violet garnet (1100 gp). Amethyst (70 gp). Red spinel (70 gp). Bloodstone (80 gp). Citrine (80 gp). Sard (80 gp).


Social Check DCs

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