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NPC Generator

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Advanced [show]


Ernest Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. His hair is short and brown. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Locksmith. As long as the job gets done he does not care how it got done.

History: Born in the south to a Locksmith, Ernest learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and wants his loneliness to end

Ideals: Professionalism. Bonds: Job, Rich, Attractive, Has a crush. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Othronus, Male Half-Elf Warlock 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'8" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Glassblower, who enjoyed hunting, Adran was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: To be a Glassblower again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Raspy

Attributes [hide]

Adran Meliamne, Male Elf Rogue 10
Medium (4'8") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Logical. Bonds: Poor, Family, Job, Military. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Qualen Tarkelby, Male Gnome Fighter 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold dragon comb with red garnet eye (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Melancon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur. Bonds: Religious, Adventurer, In love. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Everard Melancon, Male Human Bard 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 150 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (600 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (3000 gp). 1 Minor magic item.


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His gray fur is unkempt and raggedy. His eyes are amber.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Fighter 11
Medium (5'5") Tabaxi, Lawful Good (CR 11)
Armor Class 14
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: Blue star sapphire (1600 gp). Citrine (60 gp). Lapis lazuli (13 gp). Red spinel (110 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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