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NPC Generator

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Advanced [show]


Raam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Raam Tranquil, Male Tiefling Adept 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills History +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Spy business at a young age. He was taken as a slave by a traveling circus and forced to perform He struck the Spy job and began his own company from there.

Motivation: To be a Seamstress again; and further expansion of business

Flaws: Depressed, Forgetful. Bonds: Attractive, Job, Slave. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 230 pp. Onyx (60 gp). Banded agate (5 gp).


Social Check DCs


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His bronze crest is long and unkept. His eyes are gold.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and many goblins want him driven away

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Family. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Paladin 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Erevan Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears baggy brown pantaloons and a blue scarf. He has a hunchback. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: Erevan was born in the north. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Persistence, Gifted. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Erevan Caerdonel, Male Elf Warlock 10
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 14
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Golden yellow topaz (500 gp). Jasper (40 gp). Malachite (7 gp). White pearl (50 gp).


Social Check DCs


Shifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His fur is brown, silky, and of moderate length. His eyes are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the ruined castle and found the beat up sickle and armor he uses now. After a long history of fighting, Shifting and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Shifting Fang, Male Tabaxi Warrior 12
Medium (5'9") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs

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