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Advanced [show]


Eberk Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He sports a long chestnut beard, and similarly colored long hair. His violet eyes peer out from beneath his broad black hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Eberk Dankil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp. 1 Climber’s kit.


Social Check DCs


Tharivol Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich, Religious. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tharivol Amastacia, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Zircon (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Ildrex Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. He wears a colorful flower in his red crest. His eyes are a pleasant red.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Entrepeneur. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Ildrex Mohradyllion, Male Dragonborn Rogue 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. 1 Simple lock.


Social Check DCs


Spring Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his kukri ready. He wears his white fur up. He wears crescent spectacles with a black brim.

Personality: Spring speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Professionalism. Bonds: Slave, Debt. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Spring Blossom, Male Tabaxi Wizard 7
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 15
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Performance +6, Stealth +8
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 7000 sp.


Social Check DCs


Varg Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Map Maker does. His chestnut hair, when down, is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Varg Badger, Male Half-Orc Cleric 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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