Ûshgol Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Merchant uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Bonds: Job, Attractive, Has a crush, Military, Rich. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a white tunic with black highlights, and long green pants that bunch up around his shoes, and carries shortbows. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Tharivol has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Fighting, Professionalism, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +5
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Fire opal pendant on a fine gold chain (2000 gp). An abacus with copper, silver and gold markers (140 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bhevek Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, violet, dusty cloak. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Jeweler business at a young age. Bhevek was born on a far western mountains where he grew up under the tutelage of his father, an expert Jeweler. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Family, Job, Immigrant. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (800 gp). Citrine (60 gp). Carnelian (60 gp). 1 Minor magic item.
Orryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Athletic, Philantrophist, Joker. Bonds: Immigrant, Military. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 58 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Onyx (50 gp). Deep green spinel (120 gp). Amethyst (120 gp). Lapis lazuli (9 gp). Hematite (9 gp). Zircon (50 gp). Aquamarine (1300 gp). 1 Medium magic item.
Enialis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. His white hair is unkempt and raggedy. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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