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NPC Generator

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Advanced [show]


Tûgog Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is lengthy. He has a dull look in his brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has drifted from career to career and currently works as a Ploughman.

Motivation: He is content; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Nature, Job. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Tûgog Tatum, Male Half-Orc Ranger 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 4 Antitoxin.


Social Check DCs


Krimp Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His chestnut hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Krimp was born in the south. At a young age he loved to build and create. When Krimp reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Krimp and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Krimp Langley, Male Half-Orc Commoner 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his silver hair. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Rich, Attractive, Nature, Religious. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Dain Steelfist, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Eldon Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has styled his white hair well, parting it to the right. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Eldon was raised in a hard working conservative environment. Eldon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Mundane, Hedonist. Bonds: Attractive, Job, Nature, Military. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Eldon Offund, Male Gnome Commoner 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 77 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A silver and pearl hairclip (50 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold dragon comb with red garnet eye (1000 gp). Black velvet mask with numerous citrines (80 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (80 gp). Carved bone or ivory statuette (50 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.


Social Check DCs


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His beige fur, when down, is lengthy. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the east. His childhood dream was to be a Herbalist, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Nimble Mist, Male Tabaxi Druid 5
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp. Violet garnet (1100 gp).


Social Check DCs

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