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NPC Generator

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Advanced [show]


Nalral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Nalral Durthane, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Akmen Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He is physically well-built. He wears a broad hat to cover his moderate length white hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Military, Adventurer. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Akmen Failure, Male Tiefling Warlock 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Half-Plate.


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Passionate, Logical. Flaws: Insane. Bonds: Military. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Heward Easton, Male Human Rogue 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy grey pantaloons and a tan scarf. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Naal Galanodel, Male Elf Warrior 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Edge On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple green robe with violet stripes complete with hood. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears his gray fur up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Mayor for hire.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Edge On the Water, Male Tabaxi Adept 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 60 pp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Obsidian (13 gp). Hematite (13 gp). Bloodstone (50 gp). Bloodstone (50 gp). Blue quartz (13 gp). Lapis lazuli (13 gp).


Social Check DCs

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