Veit Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Barrister business at a young age. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Veit and his spouse have recently divorced.
Motivation: Further expansion of business.
Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
Possessions: 400 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp).
Einkil Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Performer uniform. He sports a long auburn beard, and similarly colored long hair. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Cartwright, his father struggled to pay the bills. He worked as a nervous Performer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp. Coral (140 gp). Blue quartz (15 gp). Jade (140 gp).
Don Kitchur, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Barrister, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Animal Trainer, his mother struggled to pay the bills. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Barrister job and began his own company from there.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Poor. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 360 pp. A roughly beaten golden orb (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A roughly beaten golden orb (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Large well-done wool tapestry (500 gp).
Ozyman Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of luck on his torso. His red hair is lengthy. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he desires power and/or immortality
Ideals: Logical. Bonds: Immigrant, Job, Has a crush, Adventurer. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Jade (150 gp). Malachite (7 gp). Citrine (50 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He wears his red crest up. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Artistic, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Tourmaline (150 gp). Onyx (30 gp). Rock crystal (30 gp). Azurite (4 gp). Rock crystal (30 gp). Red spinel (150 gp). Red-brown spinel (150 gp). Blue sapphire (400 gp). 1 Minor magic item.
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