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Advanced [show]


Shivering Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has red fur. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted, Impeccable. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Shivering Blossom, Male Tabaxi Adept 6
Medium (5'5") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Deep blue spinel (500 gp). Rose (80 gp). Moonstone (80 gp). 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


John Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: John was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Artistic. Bonds: Family, Attractive, Adventurer, Has a crush. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

John Bradley, Male Human Monk 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Iolite (80 gp).


Social Check DCs


Vilberg Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of maces on his belt, each one with a topaz on the hilt. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Vilberg Wheatley, Male Half-Orc Monk 4
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 7000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his gray fur in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born at the edge of vast forest. Harvest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Harvest Shore, Male Tabaxi Aristocrat 15
Medium (5'6") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)22 (+6)
Skills Acrobatics +8, Medicine +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and black. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Zook Timbers, Male Gnome Druid 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 8 (-1)16 (+3)
Skills Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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