Andram Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is still thick. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Andram hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and revenge
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. Sapphire pendant on gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (1600 gp).
Dimble Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right leg appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.
History: The child of a Barrister, who enjoyed hunting, Dimble was taken on many hunting expeditions. Dimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Bernard Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He sports green clothing, slightly heavier than average wear. He has a hunchback. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Silver chalice with lapis lazuli gems (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and he perpetually has his kukri ready. He wears a broad hat to cover his moderate length red fur. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Rich. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Flask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black fur has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Rich. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
