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NPC Generator

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Advanced [show]


Pikar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears his red hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. Pikar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pikar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Map Maker soon after.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Bonds: Rich, Criminal record, Military, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Pikar Kettlewhistle, Male Halfling Cleric 16
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Athletics +4, Performance +8
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 700 pp. Deep blue spinel (1400 gp). Onyx (50 gp). Fire opal (400 gp). Chrysoprase (50 gp).


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is physically well-built. His fur is yellow, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gale was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Bonds: Attractive, Job, Slave, Enemies, Family. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Gale Prim Posies, Male Tabaxi Monk 15
Medium (6'0") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Investigation +8, Stealth +7
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Cloth of gold vestments (60 gp). Gold and topaz bottle stopper cork (300 gp). 1 Medium magic item.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is dressed in a clean grey cloak covering his clean studded leather. His white hair is matted, messy, and big. His brown eyes peer out from beneath his Stetson grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Harper, Male Human Adept 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Dynamic On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He wears a small hat to cover his moderate length beige fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic On the Mountaintop, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Gorbundus Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black costume with the symbols of the sun god on his torso. His copper crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gorbundus was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gorbundus Umbyrphrael, Male Dragonborn Monk 8
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)18 (+4) 17 (+3)16 (+3)
Skills Nature +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Dwarven, Aquan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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