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Advanced [show]


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His hair is black and curly. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Halander Warmwater, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Fibblestib reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Adventurer, Military. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Fibblestib Loofollue, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Seven Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a green and black robe with the hood down. His fur is cinnamon and curly. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven Buttons, Male Tabaxi Warrior 6
Medium (6'8") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)19 (+4) 11 (+0)15 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. Rhodochrosite (9 gp). Jade (120 gp). Silver pearl (120 gp).


Social Check DCs


Peter Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his quarterstaff always slung over his shoulder. His skin is fair and his fingers are delicate and long. His blonde hair is greasy and uncared for. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Peter was born the youngest of three triplets. A gifted student he started as a Priest, but he got bored and became a Bowyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Meliamne, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 5000 sp. Blue quartz (14 gp). Brown-green garnet (90 gp).


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His clothes are grease stained in places. He has a long black beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east to a Gardener, Quarion learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Quarion Iranapha, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs

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