Maagog Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His red crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. His mother was a soldier and died while he was still young. Maagog was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive, Depressed. Bonds: Poor, Military. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Terran, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50000 cp.
Wymar Burton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of axes on his belt, each one with a emerald on the hilt. His hair is silver and very short. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 65 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Goblin
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +5
Possessions: Aquamarine (1300 gp).
Dayereth Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He is physically well-built. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the south to a Animal Trainer, Dayereth learned a great deal about his father's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He became a Animal Trainer soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Diggory Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his green robe and has his dagger always slung over his shoulder. He has a long silver beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many brigands want him driven away; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Opinionated. Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Immeral Firahel, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears bulky black painted plate armor. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well.
Ideals: Athletic, Passionate. Bonds: Adventurer, Family, Mentor. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
Possessions: 120 gp.
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