Art Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His white fur is lengthy and is close to two feet long. His hazel eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He has all his life been fascinated with dancing.
History: Sold as a small child to a wizard, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Art was left his father's suit of armor and trained in its use and care. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic. Bonds: Attractive, Job, Mentor, Military. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2400 gp.
Fivin Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Professionalism, Artistic. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Ghaliver Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born in the east, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Enemies, Immigrant. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his white robe. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Goblin, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 28000 cp.
Krusk Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His long golden hair is drawn into a two foot long braid. His eyes are likewise hazel.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Krusk lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: Many gnolls want him driven away; and he's in love
Flaws: Shy, Impulsive. Bonds: Family, Has a crush, Enemies. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (13 gp). Moss agate (13 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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