Emerald Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears red trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His yellow fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Emerald was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Attractive. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Orsik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long silver hair reaches down to his waist. His brown eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Job, Military, Religious. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 69 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Azurite (11 gp). Aquamarine (1200 gp). Sardonyx (30 gp). Brown-green garnet (120 gp). Carnelian (30 gp). Zircon (30 gp). Rock crystal (30 gp). Malachite (11 gp). Fire opal (500 gp).
Morgran Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses in black turtlenecks beneath a pastel coat with black slacks. His silver hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is greedy
Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp).
Skoth Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" western man, he usually wears his yellow robe and has his club always slung over his shoulder. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Family, Rich, Job, Adventurer. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 90 pp.
Rimple Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Rimple's first love is himself. His second love is also himself. He has all his life been fascinated with writing.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Artistic. Bonds: Mentor. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 91 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp.
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