Fargrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He is physically well-built. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and to get a good night's sleep
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his sword. He has a slight overbite and is overall scrawny. His yellow fur has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Tabaxi culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1400 gp. 1 Minor magic item.
Bagga Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a deep hatred of goblins
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 32 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item.
Curran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak, and sports empty pouches on his belt. He wears a top hat to cover his moderate length white hair. He has gleaming, smiling hazel eyes.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Pacifist, Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Flask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue coat over a white low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His yellow fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Farmer, Flask learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Passionate, Logical. Bonds: Attractive, Job. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
