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Advanced [show]


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up lance and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Koeth Berevan, Male Elf Commoner 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Solid gold idol (700 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Modean Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His small hat is riddled with cuts and holes. He has white eyes and a brown hat with a pastel feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Modean Subtlety, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 3000 sp. Silver ewer (90 gp).


Social Check DCs


Dûgz Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is styled in orderly dreadlocks. He has green eyes and a blue hat with a green feather.

Personality: Dûgz is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Poor, Military, Nature. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Dûgz Payton, Male Half-Orc Sorcerer 14
Medium (5'10") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 82 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Freshwater pearl (12 gp). Aquamarine (600 gp). Moss agate (12 gp). Azurite (12 gp). Jade (50 gp). Red-brown spinel (50 gp). Obsidian (12 gp). Black star sapphire (1200 gp). Zircon (50 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sai and is in decent physical shape. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Bundrigo Elderberry, Male Halfling Rogue 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Wiggan Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His chestnut hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker, Fighting. Flaws: Shy, Mundane. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Wiggan Sunmeadow, Male Halfling Sorcerer 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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