Fax Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His green crest has been sun bleached extensively. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Military. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 12000 sp. Violet garnet (1500 gp). Eye agate (13 gp). Eye agate (13 gp). Hematite (13 gp). Citrine (80 gp). Azurite (13 gp). Smoky quartz (80 gp). 1 Minor magic item.
Nordak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears baggy black pantaloons and a blue scarf. He wears a colorful flower in his silver hair. His eyes are blue and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nordak was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.
Fragrant Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, grey shirt, and green tie. He has wavy white fur. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: He has a crush on the local Fortune-teller; and a deep hatred of dire rats
Bonds: Job, Religious, Enemies, Immigrant, Has a crush. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 500 pp. Silver chalice with lapis lazuli gems (40 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver chalice with lapis lazuli gems (40 gp). A delicate brass dragon egg (40 gp). An abacus with copper, silver and gold markers (40 gp). Solid gold idol (300 gp). 1 Medium magic item.
Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair and beard is wavy and long. His eyes are a pleasant brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Rimple grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was granted martial powers by his dying sister.
Motivation: To prove his worth to the world; and to reunite with his old friends
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Good lock.
Halimath Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and doesn't want to be a cook and was forced into it by his family
Ideals: Fighting, Athletic, Gifted. Flaws: Secretive. Bonds: Immigrant, Family. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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