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NPC Generator

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William Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His auburn hair is heavily combed to the right. He has amber eyes and a brown hat with a tan feather.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

William Deighton, Male Human Wizard 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp. Rhodochrosite (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern man wears a tan tunic with blue highlights, and long green pants that bunch up around his shoes. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arumawann was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Job, Adventurer, Attractive, Immigrant, Criminal record. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Arumawann Folkor, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Pijjirik Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He is muscular with a powerful set of arms. He has gold crest. His eyes are red and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Has a crush. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Pijjirik Wivvyrholdalphiax, Male Dragonborn Rogue 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 9000 sp. Azurite (8 gp). Pink pearl (50 gp).


Social Check DCs


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His hair is white and curly. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Vondal was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vondal Silveraxe, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 12000 sp.


Social Check DCs


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears yellow painted combat armor at almost all times. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Adventurer, Family, Rich. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Dodge, Male Tiefling Commoner 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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