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Advanced [show]


Andram Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. His red hair is lengthy. His eyes are black and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Andram Absence, Male Tiefling Wizard 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 370 gp.


Social Check DCs


Curran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Architect uniform. His black hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He plays an instrument quite well.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Bonds: Job, Poor, Guardian. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Curran High-hill, Male Halfling Commoner 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Oren Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When Oren reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Attractive, Military. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Oren Quickstep, Male Halfling Expert 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Azaki LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His blonde hair is cut jaggedly and amateurishly. His eyes are gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Many illithids want him driven away; and he feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Azaki LaHood, Male Half-Elf Fighter 11
Medium (5'8") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 320 pp. Rich purple corundum (1100 gp). Tiger eye turquoise (11 gp). Aquamarine (400 gp). Jasper (70 gp). Alexandrite (400 gp). Banded agate (11 gp). Chalcedony (70 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dorn Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: In love, Enemies, Religious. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Dorn Whitby, Male Half-Orc Expert 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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