Direcris Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His red crest is smooth and relatively long. His eyes are red and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Direcris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want him driven away.
Ideals: Fighting. Flaws: Sensitive. Bonds: Rich, Military, Enemies. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Banded agate (6 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp).
Solomon Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is lengthy. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better kind of golem.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious, Job. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp. 4 Smokesticks.
Gale Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His gray fur is slicked back into a classic pompadour. His yellow eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He has all his life been fascinated with singing.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Military, Criminal record, Enemies. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 119 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Blue quartz (11 gp). Clear bright green emerald (5000 gp). Jasper (40 gp). Star rose quartz (40 gp). Carnelian (40 gp). Malachite (11 gp). Peridot (40 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Sardonyx (40 gp). Tourmaline (100 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maagog Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to cover his moderate length scarlet crest. His eyes are likewise gold.
Personality: Aggressive, abrasive, and angry, Maagog embodies much of what other species detest in the Dragonborns. He receives visions of the future at random moments
History: Maagog lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Maagog and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Family, Religious. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 14)
Armor Class 10
Hit Points 97 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +6
Possessions: 3000 gp. Carnelian (60 gp). Alexandrite (1400 gp). Jasper (60 gp). Smoky quartz (60 gp). Violet garnet (1400 gp). Eye agate (11 gp).
John Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a grey hat with a red feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Flaws: Ugly, Greedy. Bonds: Slave, Mentor, Immigrant. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Deep green spinel (50 gp). 1 Masterwork Common Ranged Weapon.
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