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Advanced [show]


Rimple Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His white hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Rimple has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Rimple Daergel, Male Gnome Adept 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Athletics +4, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: Star rose quartz (70 gp). Blue star sapphire (900 gp). Fiery yellow corundum (900 gp). Coral (140 gp). Jet (140 gp). Deep green spinel (140 gp). Eye agate (12 gp). Blue-white diamond (6000 gp). Golden yellow topaz (500 gp). Carnelian (70 gp). Blue star sapphire (900 gp). Golden pearl (140 gp). Moonstone (70 gp). Chrysoberyl (140 gp). Chrysoberyl (140 gp). Star rose quartz (70 gp).


Social Check DCs


Eiravel Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His blonde hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Tailor profession.

History: Born in the east to a Healer, Eiravel learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Eiravel has worked very hard to control his curse. He has achieved small success as a Healer.

Motivation: To be a Tailor again.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Eiravel Xiloscient, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Harvest Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan cloak and cross-gartered red stockings. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are copper.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Harvest Running, Male Tabaxi Warlock 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 30 gp.


Social Check DCs


Tomi Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man dresses in tan turtlenecks beneath a grey coat with white slacks. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: He was born in the east, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Expand his business; and he seems to be bored by most things

Ideals: Passionate, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Tomi Brightmoon, Male Halfling Aristocrat 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His hair is long and chestnut with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has gray eyes and a white hat with a green feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Emotional. Bonds: Rich, Criminal record, Adventurer, Enemies. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Kody Gentry, Male Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp. Jasper (20 gp).


Social Check DCs

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