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NPC Generator

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Advanced [show]


Solomon Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Bellfounder. His golden hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. Solomon was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bellfounder. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Gentry, Male Half-Elf Bard 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Violet garnet (400 gp). Aquamarine (400 gp). Blue star sapphire (700 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His fur is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Layabout. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Layabout.

Motivation: He's looking for his big break; and wants to open a new tavern

Bonds: Job, In love, Poor, Immigrant, Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Tricking In Woods, Male Tabaxi Rogue 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Senteq Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered crossbow and tarnished bow as well. His blonde hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Senteq was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Senteq Gimlen, Male Gnome Sorcerer 11
Small (3'7") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 73 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)10 (+0) 15 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2900 gp.


Social Check DCs


Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is cut close to his head. His eyes are a pleasant gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Quarethon was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Guard soon after.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Professionalism. Bonds: Attractive, Job, Criminal record. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Quarethon Grrrmmballhyst, Male Dragonborn Rogue 19
Medium (6'3") Dragonborn, Neutral Evil (CR 19)
Armor Class 10
Hit Points 125 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Arcana +7, Deception +8
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2

Possessions: 2600 pp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Az-Adar Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a brown suit, black shirt, and blue tie. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Az-Adar Staurheim, Male Half-Orc Warlock 11
Medium (6'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Deception +3, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 500 gp. Amethyst (140 gp). Fire opal (600 gp). Emerald (600 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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