Adam Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple green robe with brown stripes complete with hood. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. Some 4 years later his spouse died after the birth of his son. Heartbroken, Adam never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family
Ideals: Passionate. Bonds: Military, Immigrant, In love, Family. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 120 gp.
Bilbron Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. His white hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Tailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. 2 Smokesticks. 4 Holy water. 2 Smokesticks. 4 Holy water.
Dain Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a tan suit, red shirt, and violet tie, and is pretty ugly. He wears his silver hair down. His green eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Dain was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Server.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp).
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His white hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 9000 sp.
Brottor Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He carries with him a set of whips on his belt, each one with a opal on the hilt. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant hazel.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 87 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 20 (+5) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +4
Possessions: 100 pp. Smoky quartz (50 gp). Tiger eye turquoise (4 gp). Pink pearl (40 gp). Bloodstone (50 gp). Eye agate (4 gp). Violet garnet (1500 gp). Tourmaline (40 gp). Black opal (1300 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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