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Advanced [show]


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Alberich was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Alberich Helcral, Male Dwarf Rogue 8
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)6 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in an above average manner. His white fur is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Impulsive. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Cask Treat, Male Tabaxi Paladin 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 41 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 12000 sp. A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). An abacus with copper, silver and gold markers (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Copeland, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Gardener soon after.

Motivation: Further expansion of business; and wants a kiss

Ideals: Joker. Flaws: Racist. Bonds: Job, Has a crush, Military. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Hugh Copeland, Male Human Expert 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Fargas Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Fargas studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Fargas Copperkettle, Male Halfling Commoner 14
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 57 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (7000 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item.


Social Check DCs


Bucklal Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a very tight haircut. He has brown eyes and a yellow hat with a green feather.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers

Ideals: Athletic, Entrepeneur. Bonds: Mentor, Family, Adventurer. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Bucklal Kettlewhistle, Male Halfling Rogue 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs

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