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NPC Generator

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Advanced [show]


Mormog Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Scribe uniform, marred by chocolates. His red hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Mormog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast plains. Mormog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Mormog Addington, Male Half-Orc Monk 6
Medium (6'3") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Thervan Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His hair, while still mostly silver, has prominent grey streaks. His eyes are green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and many dire rats want him driven away

Flaws: Hedonist. Bonds: Attractive, Enemies, Nature, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Thervan Casilltenirra, Male Elf Monk 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Hematite (15 gp). Freshwater pearl (15 gp). Red spinel (60 gp). 3 Smokesticks.


Social Check DCs


Halander Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Cartwright uniform, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Philantrophist. Bonds: Job, Attractive, Has a crush, Slave. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Halander Copperkettle, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 9 (-1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso. He is bristling with hidden weapons, mostly daggers and greataxes. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Rich, Immigrant. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Elaim Fireforge, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Erdan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, green cloak. His chestnut hair is matted, messy, and big. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Architect, Erdan learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Architect.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Justice, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Erdan Iranapha, Male Elf Monk 11
Medium (5'2") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Insight +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2200 gp. Blue quartz (16 gp). Smoky quartz (30 gp). Carnelian (30 gp). Aquamarine (800 gp). Black pearl (800 gp).


Social Check DCs

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