Trym Marley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His blue eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Bundrigo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and very short. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted, Logical. Flaws: Shy. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Cloak On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His lavender fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Cloak was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 15 years.
Motivation: An old rival family wants him found; and to be a armorer again
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his white fur up. His yellow eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Tree will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military, In love. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 cp. 1 Minor magic item.
Pushkrimp Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with black pants. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His white hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: Sold as a small child to a brothel owner, Pushkrimp was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Philantrophist. Bonds: Military, Mentor, Family. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!