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NPC Generator

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Advanced [show]


Shump Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears tattered old clothes. His clothes are grease stained in places. He has moderate length golden hair. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Shump Sherwood, Male Half-Orc Rogue 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs


Kildrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Kildrak Graybeard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 18 (+4)12 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs


Baradad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His crest is short and bronze. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Baradad's homeland. Baradad decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Baradad Wystongjiir, Male Dragonborn Rogue 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 16 (+3)17 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and has a large green mantle and cape that has been intricately interwoven into his black robe. His right hand appears badly burned and disfigured. He has a red handlebar mustache and slicked back red hair. His eyes are blue and catlike.

Personality: Calm and collected, he is a well trained Tailor. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Raymond was born on a far northern desert where he grew up under the tutelage of his father, an expert Tailor. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Rich, Immigrant. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Raymond Madden, Male Half-Elf Commoner 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 13 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Mamnen Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green armored body suit, with a simple black line shooting up and back down. His black hair is lengthy. He has several tiny topaz earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Joker, Logical. Bonds: Rich. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Mamnen Sharp, Male Tiefling Rogue 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 12 (+1)19 (+4)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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