Dimble Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the four houses of cards on his torso. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Dimble took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Oppleby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. His eyes are likewise brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Oppleby took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: Regain custody of his son; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Igden Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Spice Merchant business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Igden fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Blacksmith again; and further expansion of business
Ideals: Fighting, Opinionated. Bonds: Has a crush, Job. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 80 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Zircon (60 gp). Jasper (60 gp). Black star sapphire (1500 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Jacobs, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing a long, black cloak. His clothes are grease stained in places. His brown hair is heavily combed to the right. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the north. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1800 gp. Tourmaline (40 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Sard (80 gp).
Melech Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He carries a battered morningstar and tarnished monstrous two handed axe as well. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Days after completing his studies, news broke out that his hometown was attacked by drow. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Forgetful, Disease. Bonds: Enemies. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Minor magic item.
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