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Advanced [show]


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in blue turtlenecks beneath a grey coat with black slacks. With a patchy chestnut beard and wild chestnut hair. His eyes are green and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with music.

History: He was born in the north, but his parents moved at a very young age to the west. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Nelkin Hogcollar, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp. Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Beggar, Aramil learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Fearful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Aramil Cithreth, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Forcas Dare, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears pastel cloth garments or leather armor. He keeps his long white hair kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Enemies, Immigrant. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Forcas Dare, Male Tiefling Adept 6
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baz Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Baz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Baz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Baz's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Adventurer, Family. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Baz Northcott, Male Half-Orc Wizard 4
Medium (5'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Dayereth Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He sports red clothing, slightly heavier than average wear, and his gloved hand is found clutching a hand crossbow. His red hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Dayereth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, Military, Nature. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Dayereth Burrows, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. Banded agate (16 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs

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