Senteq Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Religious, Immigrant. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Obsidian (12 gp).
Kipper Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: He was born into a rich family. His childhood dream was to be a Sage, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 81 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +3
Possessions: 600 gp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (100 gp).
Hunter Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. He has shaved his head bald. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Ploughman business at a young age. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's in love; and balancing his hectic life and new ploughman responsibilities is difficult
Flaws: Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp.
Aura Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a simple black robe with grey stripes complete with hood. He is muscular with a powerful set of arms. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Herbalist and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Job, Religious. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 9)
Armor Class 15
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Giant, Gnome
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 10000 sp. Fiery yellow corundum (1600 gp). Obsidian (7 gp). Chalcedony (50 gp). Violet garnet (600 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a blue and black robe with the hood down. His hair is short and auburn. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Immeral was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: To unite with his brother; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
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